Live 46,616 players 11,649 servers online 110 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ Off dutyoffline
Celebrity profile · EU

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++

Offline EU 136.148.209.42:27005 checked 1d ago

biweekly wipes moddedcarbonpve
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Vital stats

Players now 0/ 100 slots 0% full
7-day average0peak 1
Rank#7,109top 32% · #1992 in EU
RegionEUEU · group 16 max
Last wipe13d agobiweekly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
00.250.50.75109:0013:0016:0020:0023:0003:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

02040608009:0013:0016:0020:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 32% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

7d 10hThu 5 Nov, 19:00 UTCFW
14d 7hThu 12 Nov, 16:05 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
42d 7hThu 10 Dec, 16:05 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 42 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:05 UTC13d ago 1 – running 0
Thu 1 Oct, 18:05 UTC FW27d ago 0 – 13.9 days 0
Thu 17 Sep, 16:19 UTC41d ago 2 halved by day 6 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

These are the Rust Pop Watch lists that include [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ mean?

For the server browser, [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): There are 100 slots; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^b (Biweekly): The server wipes every fortnight; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ rank against other Rust servers?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ takes #7,109 on seven-day player hours, a top 32% spot overall and #1,992 across Europe.

How many players are on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ right now?

The last sighting of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ was 29 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 21:00 UTC, averaging 0 players.

Server facts

Is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ online, and how reliable is it?

The server [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is not online now; 29 hours have passed since it was last seen. The uptime figure suggests it restarted roughly 21 hours ago. It was up 88% of the time over the last 7 full days, 148 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.

Does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run smoothly?

The 48-hour average was 60 server fps, with a low of 56. Entities reached a maximum of 136,011: buildings, deployables and everything else. Up to 5,632 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.

Where is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ located?

[EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 136.148.209.42:27005.

Which Rust version is [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ on?

Rust network protocol 2635 and build 168909 is the version [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The latest wipe's crowd was busiest 42 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 6.

What is the wipe schedule on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The wipe rhythm on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is every 4 weeks on Thursday at 16:05 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it is running now dates from 13 days 16 hours. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ run?

Generated by the game with seed 1337, the map on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ is procedural and 4,500 in size. RustMaps has it from this page, since identical size and seed give an identical map. On the map name: Stockholmia PVE.

What are the rules and settings on [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

The name of [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++ says nothing about gather rate. Teams can reach 16 players. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join [EU/SWE] Stockholmia PVE | BiWeekly | Raids | Events | ++?

Enter client.connect 136.148.209.42:27005 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rust.stockholmia.online/.

Decoded

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^p,^b,EU,^p,gmvanilla,cs168909,ts16

Game

gmvanilla
Game mode Survival in vanilla form.
mp100
Max players There are 100 slots.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.