LocalServer
Offline 136.175.178.6:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LocalServer?
You'll find LocalServer on the following Rust Pop Watch lists: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Last wipe: In the last week.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; v2583 (Protocol): You need the same game version to get in: protocol 2583; cs110006 (Build): Game build: 110006; ptrak (Networking): The network layer is RakNet, which is the game's standard; $rau1 (Region code): Coded to region au1; ^p (PvE): The danger is the world, not other players: no PvP here. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does LocalServer rank against other Rust servers?
Player hours over the last week rank LocalServer at #14,285, within the top 64% of ranked servers.
How many players are on LocalServer right now?
The last sighting of LocalServer was 4 days 5 hours ago, and it is offline now. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is LocalServer online, and how reliable is it?
Down at the moment: LocalServer was last seen 4 days 5 hours ago. Out of 72 hours in the last 3 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 25 October 2026.
Where is LocalServer located?
The region code for LocalServer is au1, and no region is published. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 136.175.178.6:28015.
Which Rust version is LocalServer on?
Rust network protocol 2583 and build 110006 is the version LocalServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on LocalServer?
Too few wipes are on record for LocalServer to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 5 hours.
The rules
Which map does LocalServer run?
A procedural map is what LocalServer runs, generated by the game.
What are the rules and settings on LocalServer?
Nothing in the name tells you the gather rate on LocalServer. Nothing on group size is published here. pve is the game mode, no fighting other players. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join LocalServer?
The console method: start Rust, press F1, and type client.connect 136.175.178.6:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.