Foglab base proof
Offline 136.24.98.229:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Foglab base proof?
These are the Rust Pop Watch lists that include Foglab base proof: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Foglab base proof mean?
These are the tags Foglab base proof publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp4 (Max players): Slots: 4; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): It's on game build 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Foglab base proof rank against other Rust servers?
The last seven days of player hours place Foglab base proof at #15,353, in the top 69% of all ranked servers.
How many players are on Foglab base proof right now?
Offline now, Foglab base proof was last spotted 6 days 6 hours ago. The seven-day average sits at 0 players.
About the server
Is Foglab base proof online, and how reliable is it?
Foglab base proof shows as offline, last spotted 6 days 6 hours ago. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. Rust Pop Watch's first record of it is 22 October 2026.
Where is Foglab base proof located?
No region is published by Foglab base proof. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 136.24.98.229:28015.
Which Rust version is Foglab base proof on?
On Linux, Foglab base proof runs Rust network protocol 2634 and build 167781. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Foglab base proof?
Foglab base proof's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 6 days 6 hours.
Map and rules
Which map does Foglab base proof run?
A procedural map is what Foglab base proof runs, generated by the game.
What are the rules and settings on Foglab base proof?
Nothing in the name tells you the gather rate on Foglab base proof. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Foglab base proof?
Enter client.connect 136.24.98.229:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.