Live 61,997 players 11,688 servers online 120 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Private! Onlineright now
Celebrity profile · EU

Private!

Online EU 136.243.135.46:28070 checked 8m ago

monthly wipes moddedoxide
Get on the guest list

Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#5,459top 25% · #1789 in EU
RegionEUEU · group 8, the default
Last wipe3d agomonthly schedule
Next wipe2d 5hFri 30 Oct, 16:50 UTC
The rise

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

0246812:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12k4k6k8k15 Oct18 Oct20 Oct23 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

a steady gap

Next wipe Friday 30 October, 16:50 UTC, in 2d 5h. Every 3 days 1 hours · medium confidence

3.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 1.5

Coming wipes

2d 5hFri 30 Oct, 16:50 UTC
5d 7hMon 2 Nov, 18:18 UTC
8d 7hThu 5 Nov, 19:00 UTCFW
11d 9hSun 8 Nov, 21:13 UTC
14d 11hWed 11 Nov, 22:41 UTC
17d 12hSun 15 Nov, 00:08 UTC
20d 14hWed 18 Nov, 01:36 UTC
23d 15hSat 21 Nov, 03:03 UTC

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctSun 18 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 13:55 UTC3d ago 2 – running 1
Wed 21 Oct, 11:49 UTC6d ago 2 held half 3.1 days 0
Sun 18 Oct, 14:10 UTC9d ago 2 halved by day 1 2.9 days 1
Thu 15 Oct, 12:43 UTC12d ago 3 halved by day 2 3.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include Private!?

You'll find Private! on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on Private! mean?

The game's server browser picks up these tags from Private!: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does Private! rank against other Rust servers?

Private! takes #5,459 on seven-day player hours, a top 25% spot overall and #1,789 across Europe.

How many players are on Private! right now?

0 players are on Private! at the moment, out of 50 slots. Peak for the week was 2, against an average of 0 players.

Server facts

Is Private! online, and how reliable is it?

Private! is live at the moment. Based on the uptime it reports, the last restart was about 3 days 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 15 October 2026.

Does Private! run smoothly?

Average server fps for the last 48 hours was 5, and it never went below 5. At its peak it held 65,847 entities: buildings, deployables and all the rest. The highest memory usage was 2,891 MB. What players experience as lag comes from low fps and a rising entity count.

Where is Private! located?

In Europe, Private! lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 136.243.135.46:28070.

Which Rust version is Private! on?

Rust network protocol 2635 and build 168909 is the version Private! runs on Linux. To join, your game must be on the same protocol; Steam handles the update.

Wipe days

What happens on Private! when wipe day comes around?

Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 1 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If it did not hold, half the peak was gone by day 1.5.

What is the wipe schedule on Private!?

The recent gap between wipes on Private! is around 3.1 days. Friday 30 October at 16:50 UTC is the date its next wipe is due. Its current world has been live for 3 days 21 hours. The tags hold a monthly wipe schedule.

Map and rules

Which map does Private! run?

Generated by the game with seed 260308643, the map on Private! is procedural and 3,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on Private!?

No gather rate appears in the name of Private!. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.

Getting in

How do I join Private!?

The console method: start Rust, press F1, and type client.connect 136.243.135.46:28070. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp50
Max players Slots: 50.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly The wipe schedule is monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.