Private!
Online EU 136.243.135.46:28070 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:50 UTC, in 2d 5h. Every 3 days 1 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:55 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Private!?
You'll find Private! on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on Private! mean?
The game's server browser picks up these tags from Private!: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Private! rank against other Rust servers?
Private! takes #5,459 on seven-day player hours, a top 25% spot overall and #1,789 across Europe.
How many players are on Private! right now?
0 players are on Private! at the moment, out of 50 slots. Peak for the week was 2, against an average of 0 players.
Server facts
Is Private! online, and how reliable is it?
Private! is live at the moment. Based on the uptime it reports, the last restart was about 3 days 19 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. It came to Rust Pop Watch's attention on 15 October 2026.
Does Private! run smoothly?
Average server fps for the last 48 hours was 5, and it never went below 5. At its peak it held 65,847 entities: buildings, deployables and all the rest. The highest memory usage was 2,891 MB. What players experience as lag comes from low fps and a rising entity count.
Where is Private! located?
In Europe, Private! lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 136.243.135.46:28070.
Which Rust version is Private! on?
Rust network protocol 2635 and build 168909 is the version Private! runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Private! when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 1 hours after it began. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. If it did not hold, half the peak was gone by day 1.5.
What is the wipe schedule on Private!?
The recent gap between wipes on Private! is around 3.1 days. Friday 30 October at 16:50 UTC is the date its next wipe is due. Its current world has been live for 3 days 21 hours. The tags hold a monthly wipe schedule.
Map and rules
Which map does Private! run?
Generated by the game with seed 260308643, the map on Private! is procedural and 3,500 in size. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on Private!?
No gather rate appears in the name of Private!. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Private!?
The console method: start Rust, press F1, and type client.connect 136.243.135.46:28070. Launch Rust on this page is another way, opening Rust via Steam and connecting.
