Live 60,760 players 11,689 servers online 117 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published ORION_Intergalactic_Server Onlineright now +1since yesterday
Celebrity profile

ORION_Intergalactic_Server

Online 136.243.70.123:28025 checked 7m ago

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Vital stats

Players now 1/ 30 slots 3% full +1against this time yesterday
7-day average0peak 1
Rank#8,214top 37%
Region–no continent published · group 8, the default
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
The rise

Players

AveragePeakWipe
00.250.50.75112:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 16:08 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
05010015020012:0021:0006:0015:0000:0009:00Wiped Mon 26 Oct, 16:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

21.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:08 UTC1d ago – – running 0
Wed 14 Oct, 10:17 UTC14d ago 1 halved by day 1 12.2 days 0
Mon 14 Sep, 13:19 UTC43d ago 1 halved by day 1 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include ORION_Intergalactic_Server?

These Rust Pop Watch lists include ORION_Intergalactic_Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on ORION_Intergalactic_Server mean?

These are the tags ORION_Intergalactic_Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp30 (Max players): There are 30 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does ORION_Intergalactic_Server rank against other Rust servers?

Player hours over the last week rank ORION_Intergalactic_Server at #8,214, within the top 37% of ranked servers.

How many players are on ORION_Intergalactic_Server right now?

ORION_Intergalactic_Server is holding 1 players, with 30 slots in total. Peak for the week was 1, against an average of 0 players. Over the last 48 hours, the fullest hour was 18:00 UTC, averaging 1 players.

Server facts

Is ORION_Intergalactic_Server online, and how reliable is it?

Right now, ORION_Intergalactic_Server is up and running. The uptime figure suggests it restarted roughly 39 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.

Does ORION_Intergalactic_Server run smoothly?

Average server fps for the last 48 hours was 118, and it never went below 111. At its peak it held 71,128 entities: buildings, deployables and all the rest. Up to 2,209 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is ORION_Intergalactic_Server located?

No region is published by ORION_Intergalactic_Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 136.243.70.123:28025.

Which Rust version is ORION_Intergalactic_Server on?

On Windows, ORION_Intergalactic_Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What happens on ORION_Intergalactic_Server when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 1.

What is the wipe schedule on ORION_Intergalactic_Server?

There is no next wipe to predict on ORION_Intergalactic_Server, because wipes come at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 hours.

Rules and settings

Which map does ORION_Intergalactic_Server run?

A procedural map of 3,500 with seed 327637702 is what ORION_Intergalactic_Server runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.

What are the rules and settings on ORION_Intergalactic_Server?

Nothing in the name tells you the gather rate on ORION_Intergalactic_Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join ORION_Intergalactic_Server?

The console method: start Rust, press F1, and type client.connect 136.243.70.123:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp30
Max players There are 30 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.