The Gameyard
Offline 136.35.214.54:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include The Gameyard?
You'll find The Gameyard on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on The Gameyard mean?
The game's server browser picks up these tags from The Gameyard: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does The Gameyard rank against other Rust servers?
The last seven days of player hours place The Gameyard at #15,405, in the top 69% of all ranked servers.
How many players are on The Gameyard right now?
The last sighting of The Gameyard was 7 days 18 hours ago, and it is offline now.
Server details
Is The Gameyard online, and how reliable is it?
Down at the moment: The Gameyard was last seen 7 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 20 October 2026.
Where is The Gameyard located?
There is no region from The Gameyard. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 136.35.214.54:28015.
Which Rust version is The Gameyard on?
On Windows, The Gameyard runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on The Gameyard?
Too few wipes are on record for The Gameyard to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 19 hours is when the present world was made.
Map and rules
Which map does The Gameyard run?
The Gameyard uses a procedural map, which the game generates.
What are the rules and settings on The Gameyard?
The name of The Gameyard says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join The Gameyard?
The console method: start Rust, press F1, and type client.connect 136.35.214.54:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.