e2e test
Offline 136.49.50.202:28615 checked 8d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include e2e test?
You'll find e2e test on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on e2e test mean?
These are the tags e2e test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does e2e test rank against other Rust servers?
The last seven days of player hours place e2e test at #15,332, in the top 69% of all ranked servers.
How many players are on e2e test right now?
The last sighting of e2e test was 8 days 20 hours ago, and it is offline now.
Server facts
Is e2e test online, and how reliable is it?
e2e test shows as offline, last spotted 8 days 20 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 19 October 2026.
Where is e2e test located?
No region is published by e2e test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 136.49.50.202:28615.
Which Rust version is e2e test on?
Rust network protocol 2634 and build 167781 is the version e2e test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on e2e test?
e2e test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 8 days 20 hours.
Rules and settings
Which map does e2e test run?
The map on e2e test is procedural, made by the game.
What are the rules and settings on e2e test?
Nothing in the name tells you the gather rate on e2e test. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join e2e test?
Enter client.connect 136.49.50.202:28615 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.