Testing123
Offline 136.50.133.140:28015 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Testing123?
These are the Rust Pop Watch lists that include Testing123: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Testing123 mean?
These are the tags Testing123 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): There are 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Testing123 rank against other Rust servers?
The last seven days of player hours place Testing123 at #14,198, in the top 61% of all ranked servers.
How many players are on Testing123 right now?
The last sighting of Testing123 was 33 days 4 hours ago, and it is offline now.
About the server
Is Testing123 online, and how reliable is it?
Down at the moment: Testing123 was last seen 33 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 26 September 2026.
Where is Testing123 located?
No region is published by Testing123. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 136.50.133.140:28015.
Which Rust version is Testing123 on?
Rust network protocol 2633 and build 165217 is the version Testing123 runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Testing123?
Too few wipes are on record for Testing123 to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 33 days 10 hours.
Map and rules
Which map does Testing123 run?
A procedural map is what Testing123 runs, generated by the game.
What are the rules and settings on Testing123?
Nothing in the name tells you the gather rate on Testing123. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join Testing123?
Enter client.connect 136.50.133.140:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.