Name of Server as Shown on the Client Server List
Online 136.55.6.215:28015 checked 9m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Name of Server as Shown on the Client Server List?
You'll find Name of Server as Shown on the Client Server List on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
For the server browser, Name of Server as Shown on the Client Server List lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
A seven-day player-hours placing of #3,137 puts Name of Server as Shown on the Client Server List in the top 14% of all ranked servers.
How many players are on Name of Server as Shown on the Client Server List right now?
1 players are on Name of Server as Shown on the Client Server List at the moment, out of 1 slots. Averaging 1 players across seven days, it topped out at 1. The busiest stretch of the last 48 hours came at 06:00 UTC, averaging 1 players.
Server details
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
As of now, Name of Server as Shown on the Client Server List is online. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. It came to Rust Pop Watch's attention on 17 October 2026.
Where is Name of Server as Shown on the Client Server List located?
No region is published by Name of Server as Shown on the Client Server List. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 136.55.6.215:28015.
Which Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2634 and build 167781 is the version Name of Server as Shown on the Client Server List runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Name of Server as Shown on the Client Server List?
The record of Name of Server as Shown on the Client Server List's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 25 days 1 hours.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
A procedural map is what Name of Server as Shown on the Client Server List runs, generated by the game.
What are the rules and settings on Name of Server as Shown on the Client Server List?
Nothing in the name tells you the gather rate on Name of Server as Shown on the Client Server List. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 136.55.6.215:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. Expect a queue: the server is full at the moment.