auto-dump
Offline 136.80.77.112:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include auto-dump?
These Rust Pop Watch lists include auto-dump: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on auto-dump mean?
For the server browser, auto-dump lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does auto-dump rank against other Rust servers?
Player hours over the last week rank auto-dump at #16,084, within the top 69% of ranked servers.
How many players are on auto-dump right now?
Offline now, auto-dump was last spotted 26 days 16 hours ago.
About the server
Is auto-dump online, and how reliable is it?
The server auto-dump is not online now; 26 days 16 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is auto-dump located?
No region is published by auto-dump. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 136.80.77.112:28015.
Which Rust version is auto-dump on?
Rust network protocol 2634 and build 166494 is the version auto-dump runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on auto-dump?
The record of auto-dump's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 16 hours is when the present world was made.
Rules and settings
Which map does auto-dump run?
A procedural map is what auto-dump runs, generated by the game.
What are the rules and settings on auto-dump?
No gather rate appears in the name of auto-dump. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
How to join
How do I join auto-dump?
The console method: start Rust, press F1, and type client.connect 136.80.77.112:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.