mK PvE Dev Server
Offline 138.201.138.59:30036 checked 33d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include mK PvE Dev Server?
You'll find mK PvE Dev Server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on mK PvE Dev Server mean?
These are the tags mK PvE Dev Server publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does mK PvE Dev Server rank against other Rust servers?
The last seven days of player hours place mK PvE Dev Server at #16,363, in the top 71% of all ranked servers.
How many players are on mK PvE Dev Server right now?
mK PvE Dev Server went quiet 33 days 13 hours ago and is offline at the moment.
Server details
Is mK PvE Dev Server online, and how reliable is it?
Down at the moment: mK PvE Dev Server was last seen 33 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 25 September 2026.
Where is mK PvE Dev Server located?
There is no region from mK PvE Dev Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 138.201.138.59:30036.
Which Rust version is mK PvE Dev Server on?
On Linux, mK PvE Dev Server runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on mK PvE Dev Server?
mK PvE Dev Server's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC.
Rules and settings
Which map does mK PvE Dev Server run?
A procedural map is what mK PvE Dev Server runs, generated by the game.
What are the rules and settings on mK PvE Dev Server?
Nothing in the name tells you the gather rate on mK PvE Dev Server. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join mK PvE Dev Server?
Enter client.connect 138.201.138.59:30036 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.