Live 56,753 players 11,714 servers online 169 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published CobaltCove.io Testing Branch Off dutyoffline
Celebrity profile · EU

CobaltCove.io Testing Branch

Offline EU 138.201.33.101:38015 checked 13d ago

biweekly wipes moddedoxidepve
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Vital stats

Players now 1/ ? slots
7-day average0peak –
Rank#12,874top 60% · #2424 in EU
RegionEUEU · group 10 max
Last wipe13d agobiweekly schedule
Next wipe4hThu 29 Oct, 14:48 UTC
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep11 Oct15 Oct18 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 14:48 UTC, in 4h. Its biweekly schedule tag · low confidence

3.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

4hThu 29 Oct, 14:48 UTC
7d 8hThu 5 Nov, 19:00 UTCFW
14d 4hThu 12 Nov, 14:48 UTC
28d 4hThu 26 Nov, 14:48 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
42d 4hThu 10 Dec, 14:48 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:48 UTC13d ago 1 – running 0
Tue 13 Oct, 15:07 UTC15d ago 1 – 2 days 0
Sat 10 Oct, 07:36 UTC19d ago 1 – 3.3 days 1
Thu 1 Oct, 18:51 UTC FW27d ago – – 8.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Who runs CobaltCove.io Testing Branch?

The same operator most likely runs CobaltCove.io Testing Branch and 2 other servers we track, since all publish a cobaltcove.io hostname.

Which Rust Pop Watch lists and filters include CobaltCove.io Testing Branch?

These Rust Pop Watch lists include CobaltCove.io Testing Branch: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on CobaltCove.io Testing Branch mean?

These are the tags CobaltCove.io Testing Branch publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): Slots: 0; ts10 (Group limit): No team can exceed 10 players; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^b (Biweekly): Every two weeks it wipes; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does CobaltCove.io Testing Branch rank against other Rust servers?

For the last seven days of player hours, CobaltCove.io Testing Branch sits at #12,874, inside the top 60% of ranked servers and at #2,424 in Europe.

How many players are on CobaltCove.io Testing Branch right now?

CobaltCove.io Testing Branch went quiet 13 days 19 hours ago and is offline at the moment.

About the server

Is CobaltCove.io Testing Branch online, and how reliable is it?

The server CobaltCove.io Testing Branch is not online now; 13 days 19 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 17 September 2026.

Where is CobaltCove.io Testing Branch located?

With its EU tag, CobaltCove.io Testing Branch lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 138.201.33.101:38015.

Which Rust version is CobaltCove.io Testing Branch on?

Rust network protocol 2634 and build 167781 is the version CobaltCove.io Testing Branch runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on CobaltCove.io Testing Branch when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.

What is the wipe schedule on CobaltCove.io Testing Branch?

The prediction follows its tag, since too few of CobaltCove.io Testing Branch's wipes are on record to confirm the schedule. Come Thursday 29 October at 14:48 UTC, the next wipe is expected. Its current world has been live for 13 days 19 hours. Its tags set out a wipe schedule of one wipe every two weeks.

Map and rules

Which map does CobaltCove.io Testing Branch run?

A procedural map of 4,500 with seed 124032105 is what CobaltCove.io Testing Branch runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on CobaltCove.io Testing Branch?

No gather rate appears in the name of CobaltCove.io Testing Branch. A group holds at most 10 players. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join CobaltCove.io Testing Branch?

Enter client.connect 138.201.33.101:38015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://cobaltcove.io.

Decoded

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp0
Max players Slots: 0.
ts10
Group limit No team can exceed 10 players.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167781
Build It's on game build 167781.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region is listed.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) is running here.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.