TestServerSolo
Offline 138.219.94.130:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:07 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:19 UTC FW27d ago | 1 | – | 0.9 days | 1 |
| Thu 1 Oct, 11:27 UTC28d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include TestServerSolo?
These are the Rust Pop Watch lists that include TestServerSolo: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on TestServerSolo mean?
These are the tags TestServerSolo publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does TestServerSolo rank against other Rust servers?
The last seven days of player hours place TestServerSolo at #13,797, in the top 60% of all ranked servers.
How many players are on TestServerSolo right now?
TestServerSolo went quiet 26 days 18 hours ago and is offline at the moment.
Server facts
Is TestServerSolo online, and how reliable is it?
TestServerSolo shows as offline, last spotted 26 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 29 September 2026.
Where is TestServerSolo located?
No region is published by TestServerSolo. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 138.219.94.130:28015.
Which Rust version is TestServerSolo on?
Rust network protocol 2634 and build 166586 is the version TestServerSolo runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on TestServerSolo when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on TestServerSolo?
No next wipe can be predicted for TestServerSolo: its wipes happen at irregular times. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 19 hours.
The rules
Which map does TestServerSolo run?
TestServerSolo uses a procedural map, which the game generates.
What are the rules and settings on TestServerSolo?
The name of TestServerSolo says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join TestServerSolo?
Enter client.connect 138.219.94.130:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.