JMS
Online 138.255.7.181:28015 checked 6m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 18:06 UTC17d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include JMS?
These Rust Pop Watch lists include JMS: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on JMS mean?
The game's server browser picks up these tags from JMS: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does JMS rank against other Rust servers?
A seven-day player-hours placing of #10,404 puts JMS in the top 47% of all ranked servers.
How many players are on JMS right now?
The current tally at JMS: 0 players across 20 slots. Peak for the week was 1, against an average of 0 players. The busiest stretch of the last 48 hours came at 00:00 UTC, averaging 1 players.
Server facts
Is JMS online, and how reliable is it?
JMS is live at the moment. About 5 days 7 hours ago is when it last restarted, judging by its uptime. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does JMS run smoothly?
The 48-hour average was 96 server fps, with a low of 43. The world carried as many as 106,748 entities, including buildings and deployables. Memory use peaked at 4,207 MB. What players experience as lag comes from low fps and a rising entity count.
Where is JMS located?
No region is published by JMS. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 138.255.7.181:28015.
Which Rust version is JMS on?
On Windows, JMS runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on JMS when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 26 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on JMS?
The record of JMS's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 17 days 9 hours is when the present world was made.
Rules and settings
Which map does JMS run?
A procedural map of 4,250 with seed 477406466 is what JMS runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on JMS?
Nothing in the name tells you the gather rate on JMS. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
How to join
How do I join JMS?
Enter client.connect 138.255.7.181:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.