WindowsGSM - Server #1
Offline 138.59.131.131:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 13:11 UTC38d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include WindowsGSM - Server #1?
These Rust Pop Watch lists include WindowsGSM - Server #1: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on WindowsGSM - Server #1 mean?
These are the tags WindowsGSM - Server #1 publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does WindowsGSM - Server #1 rank against other Rust servers?
A seven-day player-hours placing of #15,159 puts WindowsGSM - Server #1 in the top 66% of all ranked servers.
How many players are on WindowsGSM - Server #1 right now?
The last sighting of WindowsGSM - Server #1 was 37 days 22 hours ago, and it is offline now.
About the server
Is WindowsGSM - Server #1 online, and how reliable is it?
WindowsGSM - Server #1 shows as offline, last spotted 37 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 21 September 2026.
Where is WindowsGSM - Server #1 located?
No region is published by WindowsGSM - Server #1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 138.59.131.131:28015.
Which Rust version is WindowsGSM - Server #1 on?
Rust network protocol 2633 and build 164530 is the version WindowsGSM - Server #1 runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on WindowsGSM - Server #1 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on WindowsGSM - Server #1?
WindowsGSM - Server #1's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 38 days.
Map and rules
Which map does WindowsGSM - Server #1 run?
A procedural map is what WindowsGSM - Server #1 runs, generated by the game.
What are the rules and settings on WindowsGSM - Server #1?
No gather rate appears in the name of WindowsGSM - Server #1. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join WindowsGSM - Server #1?
Enter client.connect 138.59.131.131:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.