LunaRust Build - LGS3 test
Offline 138.84.34.162:28175 checked 12d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LunaRust Build - LGS3 test?
These are the Rust Pop Watch lists that include LunaRust Build - LGS3 test: Modded Rust servers, live and Build and creative servers, live. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on LunaRust Build - LGS3 test mean?
The game's server browser picks up these tags from LunaRust Build - LGS3 test: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp20 (Max players): There are 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167398 (Build): It's on game build 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does LunaRust Build - LGS3 test rank against other Rust servers?
A seven-day player-hours placing of #15,116 puts LunaRust Build - LGS3 test in the top 70% of all ranked servers.
How many players are on LunaRust Build - LGS3 test right now?
Offline now, LunaRust Build - LGS3 test was last spotted 12 days 13 hours ago.
About the server
Is LunaRust Build - LGS3 test online, and how reliable is it?
Down at the moment: LunaRust Build - LGS3 test was last seen 12 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 15 October 2026.
Where is LunaRust Build - LGS3 test located?
No region is published by LunaRust Build - LGS3 test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 138.84.34.162:28175.
Which Rust version is LunaRust Build - LGS3 test on?
On Linux, LunaRust Build - LGS3 test runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on LunaRust Build - LGS3 test?
The record of LunaRust Build - LGS3 test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 16 days 8 hours is when the present world was made.
Rules and settings
What are the rules and settings on LunaRust Build - LGS3 test?
No gather rate appears in the name of LunaRust Build - LGS3 test. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join LunaRust Build - LGS3 test?
The console method: start Rust, press F1, and type client.connect 138.84.34.162:28175. Launch Rust on this page is another way, opening Rust via Steam and connecting.