Live 40,419 players 11,701 servers online 95 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published SSM Capture Off dutyoffline
Celebrity profile

SSM Capture

Offline 138.84.8.234:28015 checked 35d ago

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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#15,478top 71%
Region–no continent published · group 8, the default
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include SSM Capture?

These are the Rust Pop Watch lists that include SSM Capture: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on SSM Capture mean?

The game's server browser picks up these tags from SSM Capture: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): It's on game build 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does SSM Capture rank against other Rust servers?

The last seven days of player hours place SSM Capture at #15,478, in the top 71% of all ranked servers.

How many players are on SSM Capture right now?

The last sighting of SSM Capture was 35 days 6 hours ago, and it is offline now.

Server details

Is SSM Capture online, and how reliable is it?

SSM Capture shows as offline, last spotted 35 days 6 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 23 September 2026.

Where is SSM Capture located?

There is no region from SSM Capture. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 138.84.8.234:28015.

Which Rust version is SSM Capture on?

On Windows, SSM Capture runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Wipe times

What is the wipe schedule on SSM Capture?

Too few wipes are on record for SSM Capture to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 35 days 6 hours.

Rules and settings

Which map does SSM Capture run?

The map on SSM Capture is procedural, made by the game.

What are the rules and settings on SSM Capture?

The name of SSM Capture says nothing about gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.

How to join

How do I join SSM Capture?

The console method: start Rust, press F1, and type client.connect 138.84.8.234:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp10
Max players There are 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The game protocol is 2633, so your client has to match it to join.
cs165217
Build It's on game build 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.