Live 102,404 players 11,908 servers online 409 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 139.99.142.168:21323 checked 11m ago

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Vital stats

Players now 0/ 1 slots 0% full steadyagainst this time yesterday
7-day average0peak –
Rank#15,327top 69%
Region–no continent published · group 8, the default
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
The rise

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in, with 1 in the queue.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:03 UTC25d ago 1+1 queue – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,327, in the top 69% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

The current tally at A Shockbyte Rust Server: 0 players across 1 slots. Across the past week it drew an average of 0 players.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

As of now, A Shockbyte Rust Server is online. The uptime figure suggests it restarted roughly 1 hours ago. The last 7 full days saw uptime of 42%, with 70 out of 168 hours online. The first time Rust Pop Watch saw it was 4 October 2026.

Does A Shockbyte Rust Server run smoothly?

Its server fps over the last 48 hours averaged 113, with 76 as the lowest. Entities reached a maximum of 142,243: buildings, deployables and everything else. Memory use peaked at 4,221 MB. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 139.99.142.168:21323.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. With 1 in the queue, the latest wipe's crowd topped out 0 hours after the wipe.

What is the wipe schedule on A Shockbyte Rust Server?

The record of A Shockbyte Rust Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 25 days 6 hours.

Rules and settings

Which map does A Shockbyte Rust Server run?

The procedural map on A Shockbyte Rust Server measures 5,000 and comes from the game with seed 50000. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on A Shockbyte Rust Server?

No gather rate appears in the name of A Shockbyte Rust Server. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.

Getting in

How do I join A Shockbyte Rust Server?

Enter client.connect 139.99.142.168:21323 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.