BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
Online OC 139.99.145.5:28025 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 10% of all ranked servers, top 28% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:32 UTC26d ago | 8 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
These are the Rust Pop Watch lists that include BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: Oceania Rust servers, live, Modded Rust servers, live, Rust PvE servers, ranked by who's hot, The roleplay set, by the numbers and Rust zombie servers, by the numbers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| mean?
These are the tags BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): The server browser lists it under Oceania. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| rank against other Rust servers?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| takes #2,120 on seven-day player hours, a top 10% spot overall and #57 across Oceania.
How many players are on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| right now?
The current tally at BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|: 2 players across 50 slots. Peak for the week was 11, against an average of 2 players. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 6 players.
Server facts
Is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| online, and how reliable is it?
Right now, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| is up and running. The uptime figure suggests it restarted roughly 4 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run smoothly?
The 48-hour average was 76 server fps, with a low of 1. The world carried as many as 102,745 entities, including buildings and deployables. Memory use peaked at 3,623 MB. What players experience as lag comes from low fps and a rising entity count.
Where is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| located?
In Oceania, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| lists itself with its OC tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 139.99.145.5:28025.
Which Rust version is BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| on?
On Windows, BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| when wipe day comes around?
Across its recent wipes, the busiest point averaged 8 players. The crowd on the latest wipe topped out 22 hours in.
What is the wipe schedule on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 1 hours is when the present world was made. Its tags commit to wipes each month.
Map and rules
Which map does BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| run?
The procedural map on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| measures 3,500 and comes from the game with seed 1691757234. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
The name of BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES| says nothing about gather rate. Eight players per group: that is the game's default. roleplay is the game mode, roleplay rules across towns and jobs. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|?
Enter client.connect 139.99.145.5:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://store.battleserver.gg.
