[SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J
Offline 139.99.22.14:20744 checked 22d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 18:55 UTC, in 11h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:55 UTC FW27d ago | 2 | – | running | 0 |
| Sat 26 Sep, 06:17 UTC33d ago | 3 | held half | 5.5 days | 0 |
| Fri 18 Sep, 04:38 UTC41d ago | 2 | halved by day 2 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J?
You'll find [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J on the following Rust Pop Watch lists: The 1.5x servers, watched and Modded Rust servers, live. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 1.5x.
What do the server tags on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J mean?
The game's server browser picks up these tags from [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J: gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J rank against other Rust servers?
A seven-day player-hours placing of #15,961 puts [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J in the top 71% of all ranked servers.
How many players are on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J right now?
[SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J went quiet 22 days 3 hours ago and is offline at the moment.
Server facts
Is [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J online, and how reliable is it?
Down at the moment: [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J was last seen 22 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J located?
Its name points to Asia, although [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 139.99.22.14:20744.
Which Rust version is [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J on?
On Linux, [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The latest wipe's crowd was busiest 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The crowd fell under half by day 2 whenever it did not hold.
What is the wipe schedule on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J?
Too few wipes are recorded on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J to confirm its schedule, so its tag drives the prediction. Come Thursday 29 October at 18:55 UTC, the next wipe is expected. Its current world has been live for 27 days 12 hours. Its tags carry a wipe schedule that runs weekly.
Rules and settings
Which map does [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J run?
The procedural map on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J measures 4,500 and comes from the game with seed 1432535079. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J?
The name says it: [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J gathers at 1.5x. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Players can raid and fight one another. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join [SEA] Rust International 1.5X | Solo / Duo / Trio | Weekly | J?
Enter client.connect 139.99.22.14:20744 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
