[LAN] NVRIN Build (creative)
Offline 14.10.161.128:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 8 Sep, 15:00 UTC50d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [LAN] NVRIN Build (creative)?
You'll find [LAN] NVRIN Build (creative) on the following Rust Pop Watch lists: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These are the filters that list it on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [LAN] NVRIN Build (creative) mean?
The game's server browser picks up these tags from [LAN] NVRIN Build (creative): gmrust (Game mode): Survival, standard Rust style; mp30 (Max players): Slots: 30; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^c (Creative): It's creative sandbox: no gathering, just building what you like; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [LAN] NVRIN Build (creative) rank against other Rust servers?
The last seven days of player hours place [LAN] NVRIN Build (creative) at #15,479, in the top – of all ranked servers.
How many players are on [LAN] NVRIN Build (creative) right now?
Offline now, [LAN] NVRIN Build (creative) was last spotted 42 days 21 hours ago.
Server facts
Is [LAN] NVRIN Build (creative) online, and how reliable is it?
[LAN] NVRIN Build (creative) shows as offline, last spotted 42 days 21 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Where is [LAN] NVRIN Build (creative) located?
There is no region from [LAN] NVRIN Build (creative). Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 14.10.161.128:28015.
Which Rust version is [LAN] NVRIN Build (creative) on?
Rust network protocol 2633 and build 163794 is the version [LAN] NVRIN Build (creative) runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on [LAN] NVRIN Build (creative)?
Too few wipes are on record for [LAN] NVRIN Build (creative) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 50 days 12 hours.
Rules and settings
Which map does [LAN] NVRIN Build (creative) run?
The map on [LAN] NVRIN Build (creative) is procedural, made by the game.
What are the rules and settings on [LAN] NVRIN Build (creative)?
No gather rate appears in the name of [LAN] NVRIN Build (creative). Groups go up to 8 players, which is the default. building in a sandbox, with no gathering: that is the build & creative mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. The VAC anti-cheat from Valve is on.
Getting in
How do I join [LAN] NVRIN Build (creative)?
Enter client.connect 14.10.161.128:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.