LocalServer
Offline 14.12.117.192:28015 checked 24d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include LocalServer?
These are the Rust Pop Watch lists that include LocalServer: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LocalServer mean?
These are the tags LocalServer publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp500 (Max players): There are 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LocalServer rank against other Rust servers?
The last seven days of player hours place LocalServer at #13,849, in the top 61% of all ranked servers.
How many players are on LocalServer right now?
LocalServer went quiet 24 days 12 hours ago and is offline at the moment.
Server details
Is LocalServer online, and how reliable is it?
The server LocalServer is not online now; 24 days 12 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 2 October 2026.
Where is LocalServer located?
There is no region from LocalServer. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 14.12.117.192:28015.
Which Rust version is LocalServer on?
Rust network protocol 2634 and build 166652 is the version LocalServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on LocalServer?
Too few wipes are on record for LocalServer to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 13 hours.
Map and rules
Which map does LocalServer run?
LocalServer uses a procedural map, which the game generates.
What are the rules and settings on LocalServer?
The name of LocalServer says nothing about gather rate. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join LocalServer?
Enter client.connect 14.12.117.192:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.