MR14 Future Map Test
Offline 140.225.208.60:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:00 UTC FW27d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include MR14 Future Map Test?
You'll find MR14 Future Map Test on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MR14 Future Map Test mean?
The game's server browser picks up these tags from MR14 Future Map Test: gmrust (Game mode): Survival, standard Rust style; mp5 (Max players): There are 5 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166494 (Build): It's on game build 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does MR14 Future Map Test rank against other Rust servers?
A seven-day player-hours placing of #16,032 puts MR14 Future Map Test in the top 69% of all ranked servers.
How many players are on MR14 Future Map Test right now?
Offline now, MR14 Future Map Test was last spotted 27 days 8 hours ago.
About the server
Is MR14 Future Map Test online, and how reliable is it?
The server MR14 Future Map Test is not online now; 27 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 1 October 2026.
Where is MR14 Future Map Test located?
There is no region from MR14 Future Map Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 140.225.208.60:28015.
Which Rust version is MR14 Future Map Test on?
Rust network protocol 2634 and build 166494 is the version MR14 Future Map Test runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on MR14 Future Map Test when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on MR14 Future Map Test?
Once a month is the whole wipe story for MR14 Future Map Test, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 27 days 8 hours.
The rules
What are the rules and settings on MR14 Future Map Test?
No gather rate appears in the name of MR14 Future Map Test. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join MR14 Future Map Test?
The console method: start Rust, press F1, and type client.connect 140.225.208.60:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.