[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28020 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 83% in NA, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 11:09 UTC, in 1d 13h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC40d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [US] Rust & Ruin | Max 4 | PvPvE | Events |?
You'll find [US] Rust & Ruin | Max 4 | PvPvE | Events | on the following Rust Pop Watch lists: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
What do the server tags on [US] Rust & Ruin | Max 4 | PvPvE | Events | mean?
The game's server browser picks up these tags from [US] Rust & Ruin | Max 4 | PvPvE | Events |: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): There are 100 slots; ts4 (Group limit): No team can exceed 4 players; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): The danger is the world, not other players: no PvP here; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [US] Rust & Ruin | Max 4 | PvPvE | Events | rank against other Rust servers?
For the last seven days of player hours, [US] Rust & Ruin | Max 4 | PvPvE | Events | sits at #15,404, inside the top 69% of ranked servers and at #1,550 in North America. It comes in at #625 among quad servers.
How many players are on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now?
0 players are on [US] Rust & Ruin | Max 4 | PvPvE | Events | at the moment, out of 100 slots. Across the past week it drew an average of 0 players.
Server details
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | online, and how reliable is it?
Right now, [US] Rust & Ruin | Max 4 | PvPvE | Events | is up and running. The uptime figure suggests it restarted roughly 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does [US] Rust & Ruin | Max 4 | PvPvE | Events | run smoothly?
The 48-hour average was 219 server fps, with a low of 219. Entities reached a maximum of 66,813: buildings, deployables and everything else. Up to 2,531 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [US] Rust & Ruin | Max 4 | PvPvE | Events | located?
With its NA tag, [US] Rust & Ruin | Max 4 | PvPvE | Events | lists itself in North America. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 141.11.104.104:28020.
Which Rust version is [US] Rust & Ruin | Max 4 | PvPvE | Events | on?
On Windows, [US] Rust & Ruin | Max 4 | PvPvE | Events | runs Rust network protocol 2633 and build 164530. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on [US] Rust & Ruin | Max 4 | PvPvE | Events | when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The prediction follows its tag, since too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm the schedule. Come Thursday 29 October at 11:09 UTC, the next wipe is expected. 40 days 10 hours is when the present world was made. Its tags set out a wipe schedule of one wipe every two weeks.
Map and rules
Which map does [US] Rust & Ruin | Max 4 | PvPvE | Events | run?
The procedural map on [US] Rust & Ruin | Max 4 | PvPvE | Events | measures 3,500 and comes from the game with seed 606376677. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
No gather rate appears in the name of [US] Rust & Ruin | Max 4 | PvPvE | Events |. The cap on groups is 4 players (quad). pve is the game mode, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Vanilla is what it calls itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Join up
How do I join [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Enter client.connect 141.11.104.104:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.
