Tajikistan Simulator
Offline 141.8.8.172:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Tajikistan Simulator?
These Rust Pop Watch lists include Tajikistan Simulator: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Tajikistan Simulator mean?
For the server browser, Tajikistan Simulator lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Tajikistan Simulator rank against other Rust servers?
A seven-day player-hours placing of #15,280 puts Tajikistan Simulator in the top 70% of all ranked servers.
How many players are on Tajikistan Simulator right now?
Tajikistan Simulator went quiet 10 days 11 hours ago and is offline at the moment.
Server facts
Is Tajikistan Simulator online, and how reliable is it?
The server Tajikistan Simulator is not online now; 10 days 11 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 17 October 2026.
Where is Tajikistan Simulator located?
There is no region from Tajikistan Simulator. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 141.8.8.172:28015.
Which Rust version is Tajikistan Simulator on?
On Windows, Tajikistan Simulator runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Tajikistan Simulator?
Too few wipes are on record for Tajikistan Simulator to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 15 hours.
Rules and settings
Which map does Tajikistan Simulator run?
Tajikistan Simulator uses a procedural map, which the game generates.
What are the rules and settings on Tajikistan Simulator?
No gather rate appears in the name of Tajikistan Simulator. Eight players per group: that is the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Tajikistan Simulator?
The console method: start Rust, press F1, and type client.connect 141.8.8.172:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.