Rust lifecycle test
Offline 141.94.64.178:48015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Monday 2 November, 04:09 UTC, in 4d 20h. Every Monday at 04:09 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 04:09 UTC2d ago | 0 | – | running | 0 |
| Mon 19 Oct, 04:08 UTC9d ago | 0 | – | 7 days | 0 |
| Mon 12 Oct, 04:13 UTC16d ago | 0 | – | 7 days | 0 |
| Mon 5 Oct, 04:08 UTC23d ago | 0 | – | 7 days | 0 |
| Mon 28 Sep, 04:10 UTC30d ago | 0 | – | 7 days | 0 |
| Mon 21 Sep, 04:05 UTC37d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust lifecycle test?
These Rust Pop Watch lists include Rust lifecycle test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Rust lifecycle test mean?
For the server browser, Rust lifecycle test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp8 (Max players): There are 8 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Rust lifecycle test rank against other Rust servers?
Player hours over the last week rank Rust lifecycle test at #15,412, within the top 69% of ranked servers.
How many players are on Rust lifecycle test right now?
Rust lifecycle test went quiet 2 days 2 hours ago and is offline at the moment. Across the past week it drew an average of 0 players.
Server details
Is Rust lifecycle test online, and how reliable is it?
Down at the moment: Rust lifecycle test was last seen 2 days 2 hours ago. Out of 168 hours in the last 7 full days, it was online for 1, a 1% uptime. Rust Pop Watch's first record of it is 14 September 2026.
Where is Rust lifecycle test located?
No region is published by Rust lifecycle test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 141.94.64.178:48015.
Which Rust version is Rust lifecycle test on?
On Linux, Rust lifecycle test runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on Rust lifecycle test when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 0 hours in.
What is the wipe schedule on Rust lifecycle test?
The wipe rhythm on Rust lifecycle test is every Monday at 04:09 UTC. Come Monday 2 November at 04:09 UTC, the next wipe is expected. 2 days 3 hours is when the present world was made.
The rules
Which map does Rust lifecycle test run?
The map on Rust lifecycle test is procedural, made by the game.
What are the rules and settings on Rust lifecycle test?
Nothing in the name tells you the gather rate on Rust lifecycle test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust lifecycle test?
The console method: start Rust, press F1, and type client.connect 141.94.64.178:48015. Launch Rust on this page is another way, opening Rust via Steam and connecting.