MPH private
Offline 141.98.255.140:28015 checked 36d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include MPH private?
These Rust Pop Watch lists include MPH private: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MPH private mean?
For the server browser, MPH private lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does MPH private rank against other Rust servers?
The last seven days of player hours place MPH private at #15,443, in the top 67% of all ranked servers.
How many players are on MPH private right now?
Offline now, MPH private was last spotted 36 days ago.
About the server
Is MPH private online, and how reliable is it?
Down at the moment: MPH private was last seen 36 days ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is MPH private located?
There is no region from MPH private. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 141.98.255.140:28015.
Which Rust version is MPH private on?
Rust network protocol 2633 and build 164530 is the version MPH private runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on MPH private?
Too few wipes are on record for MPH private to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 43 days 8 hours.
Map and rules
Which map does MPH private run?
A procedural map is what MPH private runs, generated by the game.
What are the rules and settings on MPH private?
No gather rate appears in the name of MPH private. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join MPH private?
The console method: start Rust, press F1, and type client.connect 141.98.255.140:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.