test
Offline 142.170.178.68:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
For the server browser, test lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does test rank against other Rust servers?
The last seven days of player hours place test at #15,258, in the top 65% of all ranked servers.
How many players are on test right now?
Offline now, test was last spotted 27 days 8 hours ago.
Server details
Is test online, and how reliable is it?
The server test is not online now; 27 days 8 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 1 October 2026.
Where is test located?
No region is published by test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 142.170.178.68:28015.
Which Rust version is test on?
On Windows, test runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 49 days 8 hours.
Rules and settings
What are the rules and settings on test?
The name of test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join test?
The console method: start Rust, press F1, and type client.connect 142.170.178.68:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.