TT_Server
Offline 142.180.218.239:28015 checked 43d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TT_Server?
You'll find TT_Server on the following Rust Pop Watch lists: Modded Rust servers, live. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TT_Server mean?
For the server browser, TT_Server lists these tags: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TT_Server rank against other Rust servers?
The last seven days of player hours place TT_Server at #15,517, in the top – of all ranked servers.
How many players are on TT_Server right now?
TT_Server went quiet 43 days 3 hours ago and is offline at the moment.
Server details
Is TT_Server online, and how reliable is it?
TT_Server shows as offline, last spotted 43 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 17 September 2026.
Where is TT_Server located?
No region is published by TT_Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 142.180.218.239:28015.
Which Rust version is TT_Server on?
Rust network protocol 2633 and build 163794 is the version TT_Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on TT_Server?
The estimate for the next wipe on TT_Server rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 43 days 5 hours. Its tags commit to wipes each month.
Rules and settings
Which map does TT_Server run?
A procedural map is what TT_Server runs, generated by the game.
What are the rules and settings on TT_Server?
Nothing in the name tells you the gather rate on TT_Server. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TT_Server?
Enter client.connect 142.180.218.239:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.