Kyle's SeaSkull Server
Offline 143.105.21.163:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Kyle's SeaSkull Server?
These are the Rust Pop Watch lists that include Kyle's SeaSkull Server: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Kyle's SeaSkull Server mean?
For the server browser, Kyle's SeaSkull Server lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does Kyle's SeaSkull Server rank against other Rust servers?
A seven-day player-hours placing of #15,448 puts Kyle's SeaSkull Server in the top – of all ranked servers.
How many players are on Kyle's SeaSkull Server right now?
Kyle's SeaSkull Server went quiet 41 days 18 hours ago and is offline at the moment.
About the server
Is Kyle's SeaSkull Server online, and how reliable is it?
The server Kyle's SeaSkull Server is not online now; 41 days 18 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 17 September 2026.
Where is Kyle's SeaSkull Server located?
There is no region from Kyle's SeaSkull Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 143.105.21.163:28015.
Which Rust version is Kyle's SeaSkull Server on?
Rust network protocol 2633 and build 163794 is the version Kyle's SeaSkull Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Kyle's SeaSkull Server?
The record of Kyle's SeaSkull Server's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 42 days 21 hours.
Map and rules
What are the rules and settings on Kyle's SeaSkull Server?
Nothing in the name tells you the gather rate on Kyle's SeaSkull Server. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Kyle's SeaSkull Server?
Enter client.connect 143.105.21.163:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.