TestSrv1
Offline NA 143.59.126.132:28002 checked 30d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TestSrv1?
These are the Rust Pop Watch lists that include TestSrv1: Community servers, by the numbers, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on TestSrv1 mean?
For the server browser, TestSrv1 lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): It has 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs165217 (Build): It's on game build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world supplies the danger; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; NA (North America): Its place in the server browser is under North America. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does TestSrv1 rank against other Rust servers?
TestSrv1 takes #15,784 on seven-day player hours, a top 66% spot overall and #1,608 across North America.
How many players are on TestSrv1 right now?
Offline now, TestSrv1 was last spotted 30 days 9 hours ago.
About the server
Is TestSrv1 online, and how reliable is it?
The server TestSrv1 is not online now; 30 days 9 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 29 September 2026.
Where is TestSrv1 located?
In North America, TestSrv1 lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 143.59.126.132:28002.
Which Rust version is TestSrv1 on?
On Windows, TestSrv1 runs Rust network protocol 2633 and build 165217. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on TestSrv1?
The estimate for the next wipe on TestSrv1 rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. Its current world has been live for 30 days 9 hours. A wipe schedule of one wipe a month is published in its tags.
Rules and settings
Which map does TestSrv1 run?
The map on TestSrv1 is procedural, made by the game.
What are the rules and settings on TestSrv1?
No gather rate appears in the name of TestSrv1. Groups go up to 8 players, which is the default. pve is the game mode, no fighting other players. Community is its listing in the server browser. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join TestSrv1?
Enter client.connect 143.59.126.132:28002 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.