LOCAL UPDATE TEST
Offline 144.31.239.85:29015 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LOCAL UPDATE TEST?
These Rust Pop Watch lists include LOCAL UPDATE TEST: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL UPDATE TEST mean?
The game's server browser picks up these tags from LOCAL UPDATE TEST: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167584 (Build): It's on game build 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does LOCAL UPDATE TEST rank against other Rust servers?
A seven-day player-hours placing of #15,547 puts LOCAL UPDATE TEST in the top 71% of all ranked servers.
How many players are on LOCAL UPDATE TEST right now?
Offline now, LOCAL UPDATE TEST was last spotted 15 days 10 hours ago.
Server details
Is LOCAL UPDATE TEST online, and how reliable is it?
The server LOCAL UPDATE TEST is not online now; 15 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 12 October 2026.
Where is LOCAL UPDATE TEST located?
There is no region from LOCAL UPDATE TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 144.31.239.85:29015.
Which Rust version is LOCAL UPDATE TEST on?
On Windows, LOCAL UPDATE TEST runs Rust network protocol 2634 and build 167584. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on LOCAL UPDATE TEST?
LOCAL UPDATE TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 15 days 10 hours.
Rules and settings
Which map does LOCAL UPDATE TEST run?
The map on LOCAL UPDATE TEST is procedural, made by the game.
What are the rules and settings on LOCAL UPDATE TEST?
Nothing in the name tells you the gather rate on LOCAL UPDATE TEST. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join LOCAL UPDATE TEST?
The console method: start Rust, press F1, and type client.connect 144.31.239.85:29015. Launch Rust on this page is another way, opening Rust via Steam and connecting.