Rust @ rust.localdomain
Offline 144.6.128.104:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Rust @ rust.localdomain?
These are the Rust Pop Watch lists that include Rust @ rust.localdomain: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust @ rust.localdomain mean?
These are the tags Rust @ rust.localdomain publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Rust @ rust.localdomain rank against other Rust servers?
Player hours over the last week rank Rust @ rust.localdomain at #15,121, within the top – of ranked servers.
How many players are on Rust @ rust.localdomain right now?
The last sighting of Rust @ rust.localdomain was 44 days 23 hours ago, and it is offline now.
About the server
Is Rust @ rust.localdomain online, and how reliable is it?
Down at the moment: Rust @ rust.localdomain was last seen 44 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Rust @ rust.localdomain located?
No region is published by Rust @ rust.localdomain. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 144.6.128.104:28015.
Which Rust version is Rust @ rust.localdomain on?
Rust network protocol 2633 and build 163794 is the version Rust @ rust.localdomain runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Rust @ rust.localdomain?
The record of Rust @ rust.localdomain's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 48 days 20 hours is when the present world was made.
Map and rules
Which map does Rust @ rust.localdomain run?
Rust @ rust.localdomain uses a procedural map, which the game generates.
What are the rules and settings on Rust @ rust.localdomain?
No gather rate appears in the name of Rust @ rust.localdomain. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Rust @ rust.localdomain?
Enter client.connect 144.6.128.104:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.