Live 83,167 players 11,844 servers online 280 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [AU] Meltdown Off dutyoffline
Celebrity profile

[AU] Meltdown

Offline 144.6.253.187:28015 checked 26d ago

teams off moddedcarbonhardcore
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Vital stats

Players now 0/ 10 slots 0% full
7-day average0peak –
Rank#14,746top 65%
Region–no continent published · group teams off
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include [AU] Meltdown?

These Rust Pop Watch lists include [AU] Meltdown: Oceania Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

What do the server tags on [AU] Meltdown mean?

For the server browser, [AU] Meltdown lists these tags: gmhardcore (Game mode): A harsher ruleset, hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): You can't team up: teams are disabled; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

The players

How does [AU] Meltdown rank against other Rust servers?

Player hours over the last week rank [AU] Meltdown at #14,746, within the top 65% of ranked servers.

How many players are on [AU] Meltdown right now?

Offline now, [AU] Meltdown was last spotted 26 days 1 hours ago.

Server details

Is [AU] Meltdown online, and how reliable is it?

The server [AU] Meltdown is not online now; 26 days 1 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 3 October 2026.

Where is [AU] Meltdown located?

Its name points to Oceania, although [AU] Meltdown publishes no region tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 144.6.253.187:28015.

Which Rust version is [AU] Meltdown on?

On Windows, [AU] Meltdown runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What is the wipe schedule on [AU] Meltdown?

Too few wipes are on record for [AU] Meltdown to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 26 days 10 hours is when the present world was made.

Rules and settings

Which map does [AU] Meltdown run?

A procedural map is what [AU] Meltdown runs, generated by the game.

What are the rules and settings on [AU] Meltdown?

No gather rate appears in the name of [AU] Meltdown. The group limit goes unpublished. Facepunch's most punishing mode: that is the hardcore mode. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.

Getting in

How do I join [AU] Meltdown?

The console method: start Rust, press F1, and type client.connect 144.6.253.187:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset, hardcore.
mp10
Max players Slots: 10.
ts0
Group limit You can't team up: teams are disabled.
v2634
Protocol The game protocol is 2634, so your client has to match it to join.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon A plugin framework called Carbon is running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.