LinuxGSM
Offline 145.224.73.2:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include LinuxGSM?
These Rust Pop Watch lists include LinuxGSM: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LinuxGSM mean?
The game's server browser picks up these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does LinuxGSM rank against other Rust servers?
A seven-day player-hours placing of #15,353 puts LinuxGSM in the top 69% of all ranked servers.
How many players are on LinuxGSM right now?
The last sighting of LinuxGSM was 6 days 1 hours ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is LinuxGSM online, and how reliable is it?
The server LinuxGSM is not online now; 6 days 1 hours have passed since it was last seen. It was up 1% of the time over the last 6 full days, 1 of 144 hours in total. It came to Rust Pop Watch's attention on 22 October 2026.
Where is LinuxGSM located?
No region is published by LinuxGSM. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 145.224.73.2:28015.
Which Rust version is LinuxGSM on?
On Linux, LinuxGSM runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on LinuxGSM?
The record of LinuxGSM's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 26 days 15 hours.
The rules
Which map does LinuxGSM run?
LinuxGSM uses a procedural map, which the game generates.
What are the rules and settings on LinuxGSM?
Nothing in the name tells you the gather rate on LinuxGSM. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Join up
How do I join LinuxGSM?
Enter client.connect 145.224.73.2:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.