Procedural Map
Offline 145.255.157.199:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Procedural Map?
You'll find Procedural Map on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Procedural Map mean?
The game's server browser picks up these tags from Procedural Map: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs162929 (Build): It's on game build 162929; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Procedural Map rank against other Rust servers?
A seven-day player-hours placing of #15,509 puts Procedural Map in the top – of all ranked servers.
How many players are on Procedural Map right now?
The last sighting of Procedural Map was 41 days 1 hours ago, and it is offline now.
Server details
Is Procedural Map online, and how reliable is it?
Down at the moment: Procedural Map was last seen 41 days 1 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Procedural Map located?
There is no region from Procedural Map. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 145.255.157.199:28015.
Which Rust version is Procedural Map on?
On Windows, Procedural Map runs Rust network protocol 2633 and build 162929. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Procedural Map?
Procedural Map's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 2 hours.
Rules and settings
Which map does Procedural Map run?
A procedural map is what Procedural Map runs, generated by the game.
What are the rules and settings on Procedural Map?
Nothing in the name tells you the gather rate on Procedural Map. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Procedural Map?
Enter client.connect 145.255.157.199:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.