Procedural Map
Offline 145.255.159.64:28015 checked 35d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Procedural Map?
You'll find Procedural Map on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Procedural Map mean?
For the server browser, Procedural Map lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp500 (Max players): It has 500 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Procedural Map rank against other Rust servers?
Player hours over the last week rank Procedural Map at #13,183, within the top 57% of ranked servers.
How many players are on Procedural Map right now?
Offline now, Procedural Map was last spotted 35 days 23 hours ago.
About the server
Is Procedural Map online, and how reliable is it?
Down at the moment: Procedural Map was last seen 35 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 17 September 2026.
Where is Procedural Map located?
No region is published by Procedural Map. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 145.255.159.64:28015.
Which Rust version is Procedural Map on?
On Windows, Procedural Map runs Rust network protocol 2633 and build 164530. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Procedural Map?
Too few wipes are on record for Procedural Map to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 54 days 22 hours.
The rules
Which map does Procedural Map run?
A procedural map is what Procedural Map runs, generated by the game.
What are the rules and settings on Procedural Map?
Nothing in the name tells you the gather rate on Procedural Map. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Procedural Map?
The console method: start Rust, press F1, and type client.connect 145.255.159.64:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.