Solar Local Test
Offline 146.115.131.73:28025 checked 18d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 22:52 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Solar Local Test?
These are the Rust Pop Watch lists that include Solar Local Test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Solar Local Test mean?
For the server browser, Solar Local Test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Solar Local Test rank against other Rust servers?
Player hours over the last week rank Solar Local Test at #15,842, within the top 72% of ranked servers.
How many players are on Solar Local Test right now?
Solar Local Test went quiet 18 days 20 hours ago and is offline at the moment.
Server details
Is Solar Local Test online, and how reliable is it?
Down at the moment: Solar Local Test was last seen 18 days 20 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 8 October 2026.
Where is Solar Local Test located?
There is no region from Solar Local Test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 146.115.131.73:28025.
Which Rust version is Solar Local Test on?
On Windows, Solar Local Test runs Rust network protocol 2634 and build 167231. Steam updates your game so it matches the protocol needed to join.
Wipe days
What happens on Solar Local Test when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on Solar Local Test?
The record of Solar Local Test's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 19 days.
Map and rules
Which map does Solar Local Test run?
The map on Solar Local Test is procedural, made by the game.
What are the rules and settings on Solar Local Test?
Nothing in the name tells you the gather rate on Solar Local Test. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Solar Local Test?
The console method: start Rust, press F1, and type client.connect 146.115.131.73:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.