4Netplayers RustWorld
Offline 146.59.0.52:24900 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 07:35 UTC25d ago | 0 | – | running | 0 |
| Sun 20 Sep, 19:45 UTC39d ago | 1 | halved by day 1 | 13.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include 4Netplayers RustWorld?
These Rust Pop Watch lists include 4Netplayers RustWorld: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers RustWorld mean?
These are the tags 4Netplayers RustWorld publishes for the browser: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does 4Netplayers RustWorld rank against other Rust servers?
A seven-day player-hours placing of #15,962 puts 4Netplayers RustWorld in the top 71% of all ranked servers.
How many players are on 4Netplayers RustWorld right now?
The last sighting of 4Netplayers RustWorld was 25 days 3 hours ago, and it is offline now.
About the server
Is 4Netplayers RustWorld online, and how reliable is it?
4Netplayers RustWorld shows as offline, last spotted 25 days 3 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is 4Netplayers RustWorld located?
There is no region from 4Netplayers RustWorld. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 146.59.0.52:24900.
Which Rust version is 4Netplayers RustWorld on?
Rust network protocol 2634 and build 166652 is the version 4Netplayers RustWorld runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on 4Netplayers RustWorld when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. Its recent wipes kept the crowd above half the peak until the next one 0% of the time. In the wipes that didn't hold, the crowd sank below half by day 1.
What is the wipe schedule on 4Netplayers RustWorld?
4Netplayers RustWorld's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 25 days 16 hours is when the present world was made.
Rules and settings
Which map does 4Netplayers RustWorld run?
The procedural map on 4Netplayers RustWorld measures 3,500 and comes from the game with seed 1234567890. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on 4Netplayers RustWorld?
Nothing in the name tells you the gather rate on 4Netplayers RustWorld. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join 4Netplayers RustWorld?
Enter client.connect 146.59.0.52:24900 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.