Cometa Rust | Vanilla | Beta-Test
Online EU 146.59.54.7:20580 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 11:23 UTC2d ago | 2 | – | running | 0 |
| Sat 3 Oct, 07:37 UTC25d ago | 3 | halved by day 2 | 23.2 days | 0 |
| Fri 2 Oct, 16:45 UTC26d ago | 3 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Cometa Rust | Vanilla | Beta-Test?
These Rust Pop Watch lists include Cometa Rust | Vanilla | Beta-Test: European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on Cometa Rust | Vanilla | Beta-Test mean?
These are the tags Cometa Rust | Vanilla | Beta-Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): Slots: 75; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Cometa Rust | Vanilla | Beta-Test rank against other Rust servers?
For the last seven days of player hours, Cometa Rust | Vanilla | Beta-Test sits at #9,625, inside the top 43% of ranked servers and at #2,230 in Europe.
How many players are on Cometa Rust | Vanilla | Beta-Test right now?
0 players are on Cometa Rust | Vanilla | Beta-Test at the moment, out of 75 slots. Averaging 0 players across seven days, it topped out at 2.
Server details
Is Cometa Rust | Vanilla | Beta-Test online, and how reliable is it?
As of now, Cometa Rust | Vanilla | Beta-Test is online. About 14 hours ago is when it last restarted, judging by its uptime. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 13 September 2026.
Does Cometa Rust | Vanilla | Beta-Test run smoothly?
Average server fps for the last 48 hours was 154, and it never went below 25. The world carried as many as 67,483 entities, including buildings and deployables. The highest memory usage was 3,333 MB. Players feel lag when fps drops and the entity count climbs.
Where is Cometa Rust | Vanilla | Beta-Test located?
With its EU tag, Cometa Rust | Vanilla | Beta-Test lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 146.59.54.7:20580.
Which Rust version is Cometa Rust | Vanilla | Beta-Test on?
On Linux, Cometa Rust | Vanilla | Beta-Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What happens on Cometa Rust | Vanilla | Beta-Test when wipe day comes around?
The average busiest crowd over recent wipes was 3 players. The latest wipe's crowd was busiest 0 hours after it began. Above half the peak until the next wipe: that happened in 0% of its recent wipes. If it did not hold, half the peak was gone by day 2.
What is the wipe schedule on Cometa Rust | Vanilla | Beta-Test?
There is no next wipe to predict on Cometa Rust | Vanilla | Beta-Test, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 2 days 18 hours.
Map and rules
Which map does Cometa Rust | Vanilla | Beta-Test run?
Generated by the game with seed 296733043, the map on Cometa Rust | Vanilla | Beta-Test is procedural and 3,500 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Cometa Rust | Vanilla | Beta-Test?
Nothing in the name tells you the gather rate on Cometa Rust | Vanilla | Beta-Test. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Cometa Rust | Vanilla | Beta-Test?
The console method: start Rust, press F1, and type client.connect 146.59.54.7:20580. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://hosting.alkad.org/.
