PukekoLabs Battlefield
Online NA 147.135.4.144:28015 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 30% of all ranked servers, top 57% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 00:16 UTC, in 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 00:16 UTC6d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include PukekoLabs Battlefield?
These are the Rust Pop Watch lists that include PukekoLabs Battlefield: Modded Rust servers, live, The battlefield crowd, counted and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on PukekoLabs Battlefield mean?
These are the tags PukekoLabs Battlefield publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^w (Weekly): It wipes weekly; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does PukekoLabs Battlefield rank against other Rust servers?
For the last seven days of player hours, PukekoLabs Battlefield sits at #6,679, inside the top 30% of ranked servers and at #1,063 in North America.
How many players are on PukekoLabs Battlefield right now?
1 players are on PukekoLabs Battlefield at the moment, out of 100 slots. Peak for the week was 2, against an average of 0 players. Look at 20:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is PukekoLabs Battlefield online, and how reliable is it?
PukekoLabs Battlefield is live at the moment. Based on the uptime it reports, the last restart was about 4 days 18 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. Rust Pop Watch's first record of it is 3 October 2026.
Does PukekoLabs Battlefield run smoothly?
Average server fps for the last 48 hours was 45, and it never went below 34. Entities reached a maximum of 29,938: buildings, deployables and everything else. The highest memory usage was 2,117 MB. What players experience as lag comes from low fps and a rising entity count.
Where is PukekoLabs Battlefield located?
In North America, PukekoLabs Battlefield lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 147.135.4.144:28015.
Which Rust version is PukekoLabs Battlefield on?
On Linux, PukekoLabs Battlefield runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on PukekoLabs Battlefield when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. The latest wipe's crowd was busiest 3 hours after it began.
What is the wipe schedule on PukekoLabs Battlefield?
Its tag sets the prediction, because PukekoLabs Battlefield's recorded wipes are too few to confirm the schedule. Wednesday 28 October at 00:16 UTC is the date its next wipe is due. The world it is running now dates from 6 days 20 hours. Its tags carry a wipe schedule that runs weekly.
The rules
Which map does PukekoLabs Battlefield run?
Generated by the game with seed 3211, the map on PukekoLabs Battlefield is procedural and 2,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on PukekoLabs Battlefield?
The name of PukekoLabs Battlefield says nothing about gather rate. Groups go up to 8 players, which is the default. It runs battlefield, kits and high rates drive fast PvP. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Getting in
How do I join PukekoLabs Battlefield?
The console method: start Rust, press F1, and type client.connect 147.135.4.144:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.