DaGaHa_Build
Offline 147.147.153.164:28015 checked 16d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:27 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include DaGaHa_Build?
These Rust Pop Watch lists include DaGaHa_Build: Build and creative servers, live and Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on DaGaHa_Build mean?
The game's server browser picks up these tags from DaGaHa_Build: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): There are 50 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs167528 (Build): Game build: 167528; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does DaGaHa_Build rank against other Rust servers?
A seven-day player-hours placing of #13,570 puts DaGaHa_Build in the top 61% of all ranked servers.
How many players are on DaGaHa_Build right now?
DaGaHa_Build went quiet 16 days 3 hours ago and is offline at the moment.
Server details
Is DaGaHa_Build online, and how reliable is it?
DaGaHa_Build shows as offline, last spotted 16 days 3 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 11 October 2026.
Where is DaGaHa_Build located?
No region is published by DaGaHa_Build. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 147.147.153.164:28015.
Which Rust version is DaGaHa_Build on?
Rust network protocol 2635 and build 167528 is the version DaGaHa_Build runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on DaGaHa_Build when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on DaGaHa_Build?
The record of DaGaHa_Build's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 16 days 5 hours is when the present world was made.
The rules
Which map does DaGaHa_Build run?
DaGaHa_Build uses a procedural map, which the game generates.
What are the rules and settings on DaGaHa_Build?
Nothing in the name tells you the gather rate on DaGaHa_Build. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join DaGaHa_Build?
Enter client.connect 147.147.153.164:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.