Local Test Server
Offline 147.92.98.181:28015 checked 44d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Local Test Server?
These Rust Pop Watch lists include Local Test Server: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
For the server browser, Local Test Server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Local Test Server rank against other Rust servers?
Player hours over the last week rank Local Test Server at #14,550, within the top – of ranked servers.
How many players are on Local Test Server right now?
Local Test Server went quiet 44 days 10 hours ago and is offline at the moment.
Server details
Is Local Test Server online, and how reliable is it?
The server Local Test Server is not online now; 44 days 10 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 13 September 2026.
Where is Local Test Server located?
There is no region from Local Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 147.92.98.181:28015.
Which Rust version is Local Test Server on?
Rust network protocol 2633 and build 163794 is the version Local Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 50 days 2 hours.
Map and rules
Which map does Local Test Server run?
Local Test Server uses a procedural map, which the game generates.
What are the rules and settings on Local Test Server?
Nothing in the name tells you the gather rate on Local Test Server. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join Local Test Server?
The console method: start Rust, press F1, and type client.connect 147.92.98.181:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.