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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly Onlineright now
Celebrity profile · EA

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly

Online EA 148.113.24.99:29029 checked 13m ago

2x biweekly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,705top 39% · #437 in EA
RegionEAEA · group 8, the default
Last wipe13d agobiweekly schedule
Next wipe6hThu 29 Oct, 12:33 UTC
The rise

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 39% of all ranked servers, top 78% in EA. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 12:33 UTC, in 6h. Its biweekly schedule tag · low confidence

9.1 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

6hThu 29 Oct, 12:33 UTC
7d 13hThu 5 Nov, 19:00 UTCFW
14d 6hThu 12 Nov, 12:33 UTC
28d 6hThu 26 Nov, 12:33 UTC
35d 13hThu 3 Dec, 19:00 UTCFW
42d 6hThu 10 Dec, 12:33 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 12:33 UTC13d ago 1 – running 0
Thu 1 Oct, 18:38 UTC FW27d ago 2 halved by day 2 13.7 days 0
Sun 27 Sep, 08:58 UTC31d ago 1 halved by day 2 4.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

These Rust Pop Watch lists include [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: 2x Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly mean?

These are the tags [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): There are 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EA (East Asia): In the server browser it sits under East Asia. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Player counts

How does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly rank against other Rust servers?

For the last seven days of player hours, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly sits at #8,705, inside the top 39% of ranked servers and at #437 in Asia.

How many players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly right now?

0 players are on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly at the moment, out of 40 slots. Peak for the week was 1, against an average of 0 players.

About the server

Is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly online, and how reliable is it?

As of now, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is online. About 4 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 27 September 2026.

Does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run smoothly?

Its server fps over the last 48 hours averaged 232, with 79 as the lowest. At its peak it held 51,372 entities: buildings, deployables and all the rest. Up to 3,213 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly located?

[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly uses its EA tag to list itself in Asia. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 148.113.24.99:29029.

Which Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on?

Rust network protocol 2635 and build 168909 is the version [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

The wipe schedule

What happens on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly when wipe day comes around?

Across its recent wipes, the busiest point averaged 1 players. 2 hours after the latest wipe, the crowd hit its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 2.

What is the wipe schedule on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Too few wipes are recorded on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly to confirm its schedule, so its tag drives the prediction. Come Thursday 29 October at 12:33 UTC, the next wipe is expected. The world it is running now dates from 13 days 17 hours. Its tags set out a wipe schedule of one wipe every two weeks.

Rules and settings

Which map does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly run?

The procedural map on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly measures 3,000 and comes from the game with seed 1614537442. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Gather comes at 2x on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, according to its name. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. The plugin count is Oxide. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.

How to join

How do I join [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?

Enter client.connect 148.113.24.99:29029 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://rust.nexnise.com/.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players There are 40 slots.
ts8
Group limit The default team size of 8 applies here.
v2635
Protocol You need the same game version to get in: protocol 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is what it runs.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.