Rust Relay Research
Offline 148.222.129.205:28015 checked 42d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust Relay Research?
You'll find Rust Relay Research on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust Relay Research mean?
The game's server browser picks up these tags from Rust Relay Research: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp2 (Max players): There are 2 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust Relay Research rank against other Rust servers?
The last seven days of player hours place Rust Relay Research at #13,350, in the top – of all ranked servers.
How many players are on Rust Relay Research right now?
Offline now, Rust Relay Research was last spotted 42 days 4 hours ago.
Server facts
Is Rust Relay Research online, and how reliable is it?
Rust Relay Research shows as offline, last spotted 42 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 16 September 2026.
Where is Rust Relay Research located?
There is no region from Rust Relay Research. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 148.222.129.205:28015.
Which Rust version is Rust Relay Research on?
On Windows, Rust Relay Research runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on Rust Relay Research?
The record of Rust Relay Research's wipes is still too thin to show its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 42 days 7 hours is when the present world was made.
Rules and settings
Which map does Rust Relay Research run?
Rust Relay Research uses a procedural map, which the game generates.
What are the rules and settings on Rust Relay Research?
No gather rate appears in the name of Rust Relay Research. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust Relay Research?
The console method: start Rust, press F1, and type client.connect 148.222.129.205:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.