Dymouxland [BUILD / CREATIVE]
Online EU 148.251.177.248:28025 checked 11m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 16% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 18:29 UTC16d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Dymouxland [BUILD / CREATIVE]?
These Rust Pop Watch lists include Dymouxland [BUILD / CREATIVE]: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live, Rust creative servers, watched and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Dymouxland [BUILD / CREATIVE] mean?
The game's server browser picks up these tags from Dymouxland [BUILD / CREATIVE]: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp50 (Max players): Slots: 50; ts10 (Group limit): No team can exceed 10 players; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^c (Creative): It's creative sandbox: no gathering, just building what you like; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Dymouxland [BUILD / CREATIVE] rank against other Rust servers?
Dymouxland [BUILD / CREATIVE] takes #3,656 on seven-day player hours, a top 16% spot overall and #1,360 across Europe.
How many players are on Dymouxland [BUILD / CREATIVE] right now?
Dymouxland [BUILD / CREATIVE] is holding 0 players, with 50 slots in total. Averaging 1 players across seven days, it topped out at 6. Look at 21:00 UTC: that was the busiest point of the last 48 hours, at 5 players on average.
Server facts
Is Dymouxland [BUILD / CREATIVE] online, and how reliable is it?
Dymouxland [BUILD / CREATIVE] is live at the moment. The uptime figure suggests it restarted roughly 2 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. The first time Rust Pop Watch saw it was 13 October 2026.
Does Dymouxland [BUILD / CREATIVE] run smoothly?
Average server fps for the last 48 hours was 59, and it never went below 31. At its peak it held 94,945 entities: buildings, deployables and all the rest. Up to 3,187 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Dymouxland [BUILD / CREATIVE] located?
In Europe, Dymouxland [BUILD / CREATIVE] lists itself with its EU tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 148.251.177.248:28025.
Which Rust version is Dymouxland [BUILD / CREATIVE] on?
On Linux, Dymouxland [BUILD / CREATIVE] runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Dymouxland [BUILD / CREATIVE] when wipe day comes around?
Recent wipes averaged a peak of 3 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Dymouxland [BUILD / CREATIVE]?
Once a month is the whole wipe story for Dymouxland [BUILD / CREATIVE], tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 16 days 9 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Dymouxland [BUILD / CREATIVE] run?
A procedural map of 3,750 with seed 1278823929 is what Dymouxland [BUILD / CREATIVE] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Dymouxland [BUILD / CREATIVE]?
Nothing in the name tells you the gather rate on Dymouxland [BUILD / CREATIVE]. Teams can reach 10 players. It runs build & creative, no gathering, just sandbox building. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Dymouxland [BUILD / CREATIVE]?
The console method: start Rust, press F1, and type client.connect 148.251.177.248:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.
