Live 43,407 players 11,664 servers online 89 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Private Duo - Tailscale Off dutyoffline
Celebrity profile

Private Duo - Tailscale

Offline 149.102.254.20:28015 checked 20d ago

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Vital stats

Players now 0/ 3 slots 0% full
7-day average0peak –
Rank#15,967top 71%
Region–no continent published · group 8, the default
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include Private Duo - Tailscale?

You'll find Private Duo - Tailscale on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Private Duo - Tailscale mean?

The game's server browser picks up these tags from Private Duo - Tailscale: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp3 (Max players): It has 3 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): The game build is 166652; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.

Player counts

How does Private Duo - Tailscale rank against other Rust servers?

Player hours over the last week rank Private Duo - Tailscale at #15,967, within the top 71% of ranked servers.

How many players are on Private Duo - Tailscale right now?

The last sighting of Private Duo - Tailscale was 20 days 23 hours ago, and it is offline now.

About the server

Is Private Duo - Tailscale online, and how reliable is it?

The server Private Duo - Tailscale is not online now; 20 days 23 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 7 October 2026.

Where is Private Duo - Tailscale located?

No region is published by Private Duo - Tailscale. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 149.102.254.20:28015.

Which Rust version is Private Duo - Tailscale on?

Rust network protocol 2634 and build 166652 is the version Private Duo - Tailscale runs on Windows. Steam updates your game so it matches the protocol needed to join.

Wipe times

What is the wipe schedule on Private Duo - Tailscale?

Private Duo - Tailscale's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 23 days 22 hours.

Rules and settings

Which map does Private Duo - Tailscale run?

Private Duo - Tailscale uses a procedural map, which the game generates.

What are the rules and settings on Private Duo - Tailscale?

Nothing in the name tells you the gather rate on Private Duo - Tailscale. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join Private Duo - Tailscale?

Enter client.connect 149.102.254.20:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp3
Max players It has 3 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs166652
Build The game build is 166652.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code No region is listed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.