Local Test Server
Offline 149.19.22.101:28015 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Local Test Server?
These are the Rust Pop Watch lists that include Local Test Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Test Server mean?
These are the tags Local Test Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Local Test Server rank against other Rust servers?
Player hours over the last week rank Local Test Server at #14,897, within the top – of ranked servers.
How many players are on Local Test Server right now?
Offline now, Local Test Server was last spotted 38 days 23 hours ago.
Server facts
Is Local Test Server online, and how reliable is it?
Local Test Server shows as offline, last spotted 38 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 19 September 2026.
Where is Local Test Server located?
No region is published by Local Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 149.19.22.101:28015.
Which Rust version is Local Test Server on?
Rust network protocol 2633 and build 164530 is the version Local Test Server runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on Local Test Server?
Too few wipes are on record for Local Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 39 days.
Map and rules
Which map does Local Test Server run?
A procedural map is what Local Test Server runs, generated by the game.
What are the rules and settings on Local Test Server?
Nothing in the name tells you the gather rate on Local Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join Local Test Server?
The console method: start Rust, press F1, and type client.connect 149.19.22.101:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.