Rust: City of Tarkov [MAIN]
Online NA 15.204.143.189:28015 checked 5m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:49 UTC FW28d ago | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust: City of Tarkov [MAIN]?
These are the Rust Pop Watch lists that include Rust: City of Tarkov [MAIN]: Modded Rust servers, live and North America: who's hot right now. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Rust: City of Tarkov [MAIN] mean?
For the server browser, Rust: City of Tarkov [MAIN] lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp50 (Max players): There are 50 slots; ts5 (Group limit): Teams cap at 5 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; NA (North America): The server browser lists it under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Rust: City of Tarkov [MAIN] rank against other Rust servers?
For the last seven days of player hours, Rust: City of Tarkov [MAIN] sits at #3,101, inside the top 14% of ranked servers and at #518 in North America.
How many players are on Rust: City of Tarkov [MAIN] right now?
Rust: City of Tarkov [MAIN] is holding 1 players, with 50 slots in total. Averaging 1 players across seven days, it topped out at 3. Look at 04:00 UTC: that was the busiest point of the last 48 hours, at 2 players on average.
Server facts
Is Rust: City of Tarkov [MAIN] online, and how reliable is it?
Right now, Rust: City of Tarkov [MAIN] is up and running. Based on the uptime it reports, the last restart was about 12 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Does Rust: City of Tarkov [MAIN] run smoothly?
Average server fps for the last 48 hours was 60, and it never went below 55. Entities reached a maximum of 253,285: buildings, deployables and everything else. Memory use peaked at 4,484 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Rust: City of Tarkov [MAIN] located?
In North America, Rust: City of Tarkov [MAIN] lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 15.204.143.189:28015.
Which Rust version is Rust: City of Tarkov [MAIN] on?
Rust network protocol 2635 and build 168909 is the version Rust: City of Tarkov [MAIN] runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Rust: City of Tarkov [MAIN] when wipe day comes around?
Across its recent wipes, the busiest point averaged 3 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Rust: City of Tarkov [MAIN]?
Rust: City of Tarkov [MAIN] wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 28 days 2 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does Rust: City of Tarkov [MAIN] run?
A procedural map of 6,000 with seed 1337 is what Rust: City of Tarkov [MAIN] runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. The map name, as written, is Tarkov City.
What are the rules and settings on Rust: City of Tarkov [MAIN]?
The name of Rust: City of Tarkov [MAIN] says nothing about gather rate. A group holds at most 5 players. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Rust: City of Tarkov [MAIN]?
Enter client.connect 15.204.143.189:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://store.rustarkov.com/.