Live 97,136 players 11,875 servers online 398 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published A Shockbyte Rust Server Onlineright now
Celebrity profile

A Shockbyte Rust Server

Online 15.204.152.20:24078 checked 8m ago

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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#13,535top 61%
Region–no continent published · group 8, the default
Last wipe27d agono schedule published
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:10 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Tags

Which Rust Pop Watch lists and filters include A Shockbyte Rust Server?

You'll find A Shockbyte Rust Server on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on A Shockbyte Rust Server mean?

The game's server browser picks up these tags from A Shockbyte Rust Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): There are 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.

Population

How does A Shockbyte Rust Server rank against other Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #13,535, in the top 61% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

The current tally at A Shockbyte Rust Server: 0 players across 40 slots. Averaging 0 players across seven days, it topped out at 1.

Server facts

Is A Shockbyte Rust Server online, and how reliable is it?

Right now, A Shockbyte Rust Server is up and running. The uptime figure suggests it restarted roughly 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. Rust Pop Watch's first record of it is 20 September 2026.

Does A Shockbyte Rust Server run smoothly?

Average server fps for the last 48 hours was 111, and it never went below 76. The world carried as many as 94,483 entities, including buildings and deployables. Up to 3,689 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is A Shockbyte Rust Server located?

There is no region from A Shockbyte Rust Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 15.204.152.20:24078.

Which Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 is the version A Shockbyte Rust Server runs on Linux. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on A Shockbyte Rust Server when wipe day comes around?

Across its recent wipes, the busiest point averaged 0 players. The crowd on the latest wipe topped out 0 hours in.

What is the wipe schedule on A Shockbyte Rust Server?

Once a month is the whole wipe story for A Shockbyte Rust Server, tied to the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 27 days 21 hours.

Map and rules

Which map does A Shockbyte Rust Server run?

Generated by the game with seed 1996107046, the map on A Shockbyte Rust Server is procedural and 4,000 in size. RustMaps has it from this page, since identical size and seed give an identical map.

What are the rules and settings on A Shockbyte Rust Server?

Nothing in the name tells you the gather rate on A Shockbyte Rust Server. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.

Join up

How do I join A Shockbyte Rust Server?

Enter client.connect 15.204.152.20:24078 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs standard Rust survival, as it comes.
mp40
Max players There are 40 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, which is the game's standard.
$r?
Region code Region code left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.